About the Project
Atrio: The Dark Wild is a commercially released survival-automation game that blends base-building and resource management with a rich, character-driven narrative. Set in a world where light is a scarce and precious resource, players automate systems to survive while uncovering the deeper truths of their world and the people left in it.
My Role
As Lead Writer, I was responsible for building the narrative world from the ground up:
- Creating the game's overall narrative arc, lore, and thematic framework
- Writing character dialogues, journal entries, and environmental storytelling
- Developing the branching narrative system and player-reactive dialogue
- Collaborating directly with designers to integrate story beats into gameplay progression
Narrative Design
- Environmental storytelling through world design and discoverable lore
- Integrated narrative progression tied to the automation and survival mechanics
- Character relationships that evolve dynamically based on player choices and progression