A paranoia-fueled adventure mystery in the streets of Cairo
Egregore is a first-person adventure game set in modern-day Cairo — my MFA thesis completed at the University of Southern California in 2024. Inspired by classic adventure games like Myst, it innovates on the genre with a novel graph-based mechanic that lets players reshape their understanding of the world by changing how they perceive information.
I created this game to let players explore the vibrant streets of contemporary Cairo in ways never before possible, weaving together paranoia, mystery, and cultural depth.
As Creative Director, I led the game's creative vision and supervised the following areas: