Egregore

A paranoia-fueled adventure mystery in the streets of Cairo

About the Project

Egregore is a first-person adventure game taking place in modern day Cairo and is my MFA thesis completed at the University of Southern California in 2024. Inspired by classic adventure games like Myst, it innovates on the genre by introducing a novel graph-based mechanic where players can alter the world by changing their perception of information. I created this game to let players explore the vibrant streets of Contemporary Cairo in ways never before possible.

My Role

As Creative Director, I led the game's creative vision and supervised the following areas:

  • Narrative design and worldbuilding
  • Game mechanics and systems design
  • Level design and environmental storytelling
  • Team management and project coordination

Highlights

  • Led development team of 20+ students
  • Original soundtrack via USC Thornton School of Music
  • Selected for USC "Advanced Games Program"
  • Featured in 2024 Game Devs of Color Expo and USC Games Expo

Project Details

  • Role: Creative Director
  • Duration: 2023-2024

Technologies

Unreal Engine 5 C++

Artifacts